features

MODDING SUPPORT. Devil's in the detail and that's why Nadir offers a built-in, extensive modding support for those who want to expand the world of Nadir and imprint their twisted fantasies onto every inch of the game.
Control your Sins. Every Sin has its own group of Avatars, shells that will bring its will to Nadir. As the avatars' journey progresses, their power will grow, unlocking new abilities to fight even stronger threats. And if they shall fall, the abyss will produce more fools to try.
Twist on a turn system. A Threat Counter shows how much time is left before the enemy turn starts. Each character's skill subtracts from the Threat Counter, so choose your skills carefully at the right time.
Choose your own approach and tactics with different team compositions. There are ways to prolong the player's turn by using special skills or performing a skill combo.
Challenging bosses. Each level of Nadir has its own Floor Guardian that you will have to defeat in order to go deeper into the city.
Strong visual art style. Monochrome style full of high contrasts inspired by comic books like Frank Miller's Sin-City, Mike Mignola's Hellboy, and the works of Sergio Toppi and Tsutomu Nihei.
Reach the bottom of Nadir. This goal seems simple, but considering the characteristics of Sins, will they be able to divide the power between them?
MODDING SUPPORT. Devil's in the detail and that's why Nadir offers a built-in, extensive modding support for those who want to expand the world of Nadir and imprint their twisted fantasies onto every inch of the game.
Control your Sins. Every Sin has its own group of Avatars, shells that will bring its will to Nadir. As the avatars' journey progresses, their power will grow, unlocking new abilities to fight even stronger threats. And if they shall fall, the abyss will produce more fools to try.
Twist on a turn system. A Threat Counter shows how much time is left before the enemy turn starts. Each character's skill subtracts from the Threat Counter, so choose your skills carefully at the right time.
Choose your own approach and tactics with different team compositions. There are ways to prolong the player's turn by using special skills or performing a skill combo.
Challenging bosses. Each level of Nadir has its own Floor Guardian that you will have to defeat in order to go deeper into the city.
Strong visual art style. Monochrome style full of high contrasts inspired by comic books like Frank Miller's Sin-City, Mike Mignola's Hellboy, and the works of Sergio Toppi and Tsutomu Nihei.
Reach the bottom of Nadir. This goal seems simple, but considering the characteristics of Sins, will they be able to divide the power between them?

screenshots

about the game

Nadir is a dark jRPG roguelike with artwork burning of infernal fire, and many extraordinary inspirations, the deepest of them coming straight from Dante's Divine Comedy. Control powerful, yet extremely blemished teams of characters, each representing one of the deadly sins. Fight using a plethora of unholy skills and try to escape the seemingly endless, multi-layered city.

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